Hey
clans, we are going to fight and win our wars...
Any
alliance has minimum 10 fighters can team up to fight alliance wars. Similar to
the world map missions, you get into global map and look for any open opponent
to attack. However, this time, you have no longer against computerized Player
vs Environment missions; it substituted with some real enemies, where team
players from the outside alliances.
All
members who join alliance war will be noticed by a war preparation message.
Once the war count down timer was set then you will have 24 hours to prepare
the war. During this time, you can do any activity you usually do, upgrade defenders,
donate troops to you allies, purchase and build special weapons from war
factory, or change the layout of your home base for your best defense.
Now
you can able to access the alliance war world map to scout your opponent bases,
during this 24 hours preparation period. You may want to make yourself a note to
drop down which few targets that you prossibly want to attack. Since you only
have about 15 minutes strike force boosting effects on weapon command and attacking
troops, then you might not have enough time to take down two enemy bases with both
scouting and attacking. Does it make you any sense?
Just
remember one thing; at the end of the preparation time your war base is saved and
all setting change at your home base will not against your war base side. For
example, if you forget to put Ion Canon at your home base before war then you
will not see it in your war base to help your base protection. However, you can
still place Ion Canon into your home base after the war begin, it will still
give you one free orbits strike for your war base attacks.
Now
you hear about home base and war base. What is difference?
Home
base is where you builds, upgrades and grows in daily basis. In alliance war, home
base acts as offenses that you need to maximum your offensive power to destroy
opponent war bases. Therefore, applying strike forces in weapon command building
to get extra command points and in your troops to boost their ability for fighting
are totally necessary, before deploy them into any alliance war battlefields. Using
war factory items such as Ion Canon and Bonus Command Points will also increase
your chance of flags winning.
On
the other hand, war base only exists in world map during alliance war period.
It works exactly as same as your home base. Before war time begin, any changes
made in home base will also changed in war base. Only one exception: Almost
every player should know the defensive buildings will be disable during upgrade
process in home base, right? However, in war base side it will work property
unless it will only serve you as its previous level before upgrade. So be
careful, all defensive buildings will be present in alliance wars!
War
base in alliance war acts as defenses. So make sure you have maximum defensive
power applied on it. Everyone should get into your own war base during the 24
hours preparation period, to assign command strikes into your defensive
buildings. Don't worry, these command strikes will not be expired till the end of
war. In addition, I will usually placed Ion Canon into my home base in last
minute before war, to confuse the attackers who has scanned my base before
then. If you have enough war factory components to purchase Domed Defense Alpha
Configuration at war factory then go ahead to use them. Setup DDAC in several
domes (I called it disco party) can effectively stop some invaders because DDAC
will attack both air and ground units.
Therefore,
you need to assign command strikes TWO times at each alliance war. One
time assigns to buildings at war base during preparing before war begin. And the
second time assign to your weapon command
building and attacking troops before moving your units into the alliance war
battles.
Once
the alliance war begin, participants have one day to launch TWO attacks against
the enemies no matter you win or loose these two battles. System will usually
assign an recommended target to you; however, any undefeated opponent bases are
freely to select. Plus there are no matching HQ level limitation, so attacks
against all HQ level opponents in alliance war world map is absolutely possible;
unless you can hunt them down to get all three flags from them.
Moreover,
there one important rule in alliance war is whichever alliance maxed out the
flags first then they are the winner, no matter how many mistakes they made in their
battles. Therefore, more sooner to attack then more chance to get victory.
At
the end of the Alliance War, you may view the results from the war logs and replay the most
successful attack against each base. Alliance War loot will be delivered to
your gift inbox. Winning the war rewards significantly more loot. Loosing team
will also receive small amount of loot that depend on how many percent of
war it completed.
Any
other question about alliance war then please email me....
Hitman007Nation@gmail.com
Good
luck soldiers!
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