Monday, August 29, 2016

Alliance War




Hey clans, we are going to fight and win our wars...   


Any alliance has minimum 10 fighters can team up to fight alliance wars. Similar to the world map missions, you get into global map and look for any open opponent to attack. However, this time, you have no longer against computerized Player vs Environment missions; it substituted with some real enemies, where team players from the outside alliances.

All members who join alliance war will be noticed by a war preparation message. Once the war count down timer was set then you will have 24 hours to prepare the war. During this time, you can do any activity you usually do, upgrade defenders, donate troops to you allies, purchase and build special weapons from war factory, or change the layout of your home base for your best defense.

Now you can able to access the alliance war world map to scout your opponent bases, during this 24 hours preparation period. You may want to make yourself a note to drop down which few targets that you prossibly want to attack. Since you only have about 15 minutes strike force boosting effects on weapon command and attacking troops, then you might not have enough time to take down two enemy bases with both scouting and attacking. Does it make you any sense?


Just remember one thing; at the end of the preparation time your war base is saved and all setting change at your home base will not against your war base side. For example, if you forget to put Ion Canon at your home base before war then you will not see it in your war base to help your base protection. However, you can still place Ion Canon into your home base after the war begin, it will still give you one free orbits strike for your war base attacks.

Now you hear about home base and war base. What is difference?

Home base is where you builds, upgrades and grows in daily basis. In alliance war, home base acts as offenses that you need to maximum your offensive power to destroy opponent war bases. Therefore, applying strike forces in weapon command building to get extra command points and in your troops to boost their ability for fighting are totally necessary, before deploy them into any alliance war battlefields. Using war factory items such as Ion Canon and Bonus Command Points will also increase your chance of flags winning. 

On the other hand, war base only exists in world map during alliance war period. It works exactly as same as your home base. Before war time begin, any changes made in home base will also changed in war base. Only one exception: Almost every player should know the defensive buildings will be disable during upgrade process in home base, right? However, in war base side it will work property unless it will only serve you as its previous level before upgrade. So be careful, all defensive buildings will be present in alliance wars!




War base in alliance war acts as defenses. So make sure you have maximum defensive power applied on it. Everyone should get into your own war base during the 24 hours preparation period, to assign command strikes into your defensive buildings. Don't worry, these command strikes will not be expired till the end of war. In addition, I will usually placed Ion Canon into my home base in last minute before war, to confuse the attackers who has scanned my base before then. If you have enough war factory components to purchase Domed Defense Alpha Configuration at war factory then go ahead to use them. Setup DDAC in several domes (I called it disco party) can effectively stop some invaders because DDAC will attack both air and ground units.

Therefore, you need to assign command strikes TWO times at each alliance war. One time assigns to buildings at war base during preparing before war begin. And the second time assign to your weapon  command building and attacking troops before moving your units into the alliance war battles.





Once the alliance war begin, participants have one day to launch TWO attacks against the enemies no matter you win or loose these two battles. System will usually assign an recommended target to you; however, any undefeated opponent bases are freely to select. Plus there are no matching HQ level limitation, so attacks against all HQ level opponents in alliance war world map is absolutely possible; unless you can hunt them down to get all three flags from them.

Moreover, there one important rule in alliance war is whichever alliance maxed out the flags first then they are the winner, no matter how many mistakes they made in their battles. Therefore, more sooner to attack then more chance to get victory.

At the end of the Alliance War, you may view the results  from the war logs and replay the most successful attack against each base. Alliance War loot will be delivered to your gift inbox. Winning the war rewards significantly more loot. Loosing team will also receive small amount of loot that depend on how many percent of war it completed. 

Note: You don’t lose medals or resources from alliance war attacks.

Any other question about alliance war then please email me.... Hitman007Nation@gmail.com

Good luck soldiers!

No comments:

Post a Comment