Aerial Forces Attacking
Eventually I
am a great pilot, as a aviation plans officer, in this section i would like to share
my experiences about how to fight well by using airstrike units.
In E&A,
there are only two kind of air forces you can have, Attack Drones and Apache.
At level 6
HQ, players can able to deploy Attack Drones (I called it Fly) into
battlefields. Attack Drones are light, fast swarms that hunt and kill enemy
defense structures. Weak vs anti-air defenses and enemy infantry; strong vs
ground targets.
Apache
appears at HQ12, which provide overwhelming airborne firepower that can win any
battle; Weak vs Patriots and Domed Aerial Defenses; Strong vs ground targets.
Both air force
units have pro and con, so you’d better know their strengths and weaknesses
before making conclusion to go either aerial force or ground force as your majority
of squids strike.
(PRO)
The most
selling points of Attack Drones and Apaches are their great mobility, which can
let them able to fly across the screen in rapid speed. Plus they are easy to
lock on any ground targets; so you can assign Alpha, Bravo and Charlie group to
attack several targeted objects individually.
Another
great advantage is these air force units can ignore attacks from heavy fired
ground defenders, such as Railgun, Metal Rain, Artillery and Guard Tower. Landmines
are also under its immunity. On the side of base defenders, Spider Drone, Tank
and MLRS will not attack airstrike attackers at all.
(CON)
However, They
are not perfect units in some reasons which makes most players rather select
ground forces instead of air. Air units were easily trapped by Stealth Tanks
and EMP. Once they got trap then they will freeze at the air, any anti-aircraft
defensive units which closer to them can destroy them with no resistance.
Beside of
Stealth Tank, other ground units like Domed Sentry Gun, Domed Aerial Defense,
Patriot, Ion Cannon, Striker VI, Commandos, defensive Apache and Hunter MK.I,
which has anti-air ability can also kill airstrike units in no time. In
addition, I have recently found that the explosion of Shock Mine can even
freeze them when they fly though the EMP burst where it released.
Air
Strike Strategy:
Now
you understand both pro and con with airstrike units. The essential elements to
win any airstrike battle will depend on how much you can take from advantages
and how much you stay away from dis-advantages. Therefore, targeting your right
opponents has already been half way through your victories. For Example: When I
search and scout my target bases, i will always concern all these following
conditions before my planes attempt into any battlefield.
First, how many rally
flags of stealth tank are there? Let say I see a HQ14 base has 2 troops and 2
spiders, that means two stealth tank rally flags are there because HQ14 suppose
to have six rally flags in total. Or if I see a HQ13 base has no troops at all,
then it means all five rally flags are stealth tanks, etc...
Don’t
forget stealth tanks in this case are your natural enemies, so I will try to avoid
them. In most cases, I will definitely fight the bases which have zero non
anti-aircraft rally flags, like some players setup six groups of tank (12
tanks), or six groups of MLRS (6 MLRS), or these units mixed with some spiders.
Without zero attacks from rally flag units, then I just keep focusing on
destroy all anti-air defenders
However,
there not many players will only setup one kind of rally flag units. So my
second option will lookup some bases,
which have less rally flags of stealth tank on it. Let say If I have 14-16
Apaches on Tarmacs then I will consider to attack a base which has two rally
flags of stealth tank. (6 stealth tanks) What about three rally flags of
stealth tank? Maybe, depend on how much resources it contained because it takes
some risks. More than three rally flags? Oh, No No, forget it! There is totally
not a good idea to attack four to all stealth tanks bases except you are super lucky
or you have any special skill to get rid of all those stealth tanks attacks.
Attack
Drones somehow have less restriction with stealth tanks because of their number
of planes. Each stealth tank can only lock up several “Flies” at once, then the
rest of “Flies” still able to move and attack stealth tanks to rescue their
buddies. But they still have very high chance to get all frozen up by the large
groups of stealth tanks.
Second, how many command
strike points present in this battle, which should take out how many anti-air defenders?
(For how to collect and calculate command points please see Command Strikes
section) As I said in above, non anti-aircraft defense buildings you don't have
to worry about them since they don’t attack your air units. Therefore, use
command strike weapons only against anti-aircraft buildings such as Patriots
and Domed Sentry Guns or Aerial Defenses, and Ion Canon. (To verify which one
is Ion Canon or Airmed Drone Hive please see Home Base Data section as well)
Since
you only have limited number of command strikes in each battle, so enemies base
layout also is part of your concern. You need to plan ahead before you attack
them. Remember, always look for chances to apply a single command strike into
several air defenders at once. For example: use Orbital Strikes to burn down Ion
Canon, Patriot(s) and any nearby Dome(s) which built within 2 tiles apart all together.
Or use one to two A-10 strike(s) to bomb as many Patriot(s) with Dome(s) which
built within 6 tiles diameter as possible. See example pictures in below...
If
you have to attack some bases which contain stealth tanks then don’t send in an
entire squad at once. You should start send in couple tarmac aircraft at first
to see any stealth tanks around. Once u got freeze then add another tarmac
aircraft to attack these stealth tanks, got freeze again then add more
aircraft to rescue....but remember, either fly in from their side or their back
to attack these stealth tanks. Otherwise, your planes will be trapped together
with all other aircraft that reached the EMP bursts.
For
Apache players, I found a simple way that can max out all resources an enemy
base contained. It works effectively in most higher levels there people usually
have high demand in steel and tech for their upgrades. What I use is the
greatest advantage from Apaches – Mobility.
First,
I attack a base normally, apply strike forces in troops and command building,
use command strikes to take out defenders, etc...Once HQ down then I use Alpha
team (about 8 Apaches) to take out Steel, Supply, Tech and Oil stockpiles and
factories barely in this sequence; and leave Bravo team (about 6 to 8 Apaches)
attacks freely to clean up rest of the buildings. If time is short then I will
have both teams work on resource buildings only. This way you might only get
two starts but mostly you will get all resources from each battle.
BTW, I have tried using both air units as well. the reason why I picked Apaches instead of Attack Drones is because of two facts. 1) Once you level up your Apaches then you can use them in both offense and defense. 2) Retraining cost of Apaches are more cheaper than Attack Drones. If you can control them well then you can save them all without any losses from battles. However, there will be some losses in Attack Drones no matter how careful you use them. And they take tons of oil for retraining, which I found you may even spend more oil in retraining then you make from wars.
However, I do not suggest players use all Apaches as their Rally Flags defense. Why? That is because Apaches are weak to against Rangers, Strikers and Stealth Tanks from attacking. If you really want to use them then you had better pair with other defenders like commandos, Stealth Tanks or Spiders.
BTW, I have tried using both air units as well. the reason why I picked Apaches instead of Attack Drones is because of two facts. 1) Once you level up your Apaches then you can use them in both offense and defense. 2) Retraining cost of Apaches are more cheaper than Attack Drones. If you can control them well then you can save them all without any losses from battles. However, there will be some losses in Attack Drones no matter how careful you use them. And they take tons of oil for retraining, which I found you may even spend more oil in retraining then you make from wars.
However, I do not suggest players use all Apaches as their Rally Flags defense. Why? That is because Apaches are weak to against Rangers, Strikers and Stealth Tanks from attacking. If you really want to use them then you had better pair with other defenders like commandos, Stealth Tanks or Spiders.